#pragma once
#include "graphics/OpenGLWnd.h"
#include "sgcomposite.h"

class CSgColor :
	public CSgComposite
{
public:
	CSgColor(void);
	~CSgColor(void);
	CSgColor(double red, double green, double blue, double alpha);

	void SetColor(double red, double green, double blue, double alpha);
	void Render();
private:
	double m_red;
	double m_green;
	double m_blue;
	double m_alpha;
};
